![]() However, some games like Control showed barely no difference between DX11, DXVK and DX12.Īnd it's also strange that I saw a huge difference between DX11 and DX12 in The Witcher 3 "next-gen update" while some others (check the video I linked in that topic) experienced a much smaller fps difference in that game between these two modes. Open the screenshot links, the difference between DX11 and DXVK was close to 100% in Mass Effect 3 Legendary edition (~60 versus ~120 fps with an FPS limit set to 117fps). I don't currently have any of those games installed (or have an active EA subscription to reinstall some of them) to re-test these today but I didn't append that list later on to include some other old titles I played in the meantime. I went throught the trouble of completely wiping the system SDD and reintalling Windows 11 (from an original MS ISO) since that old topic was abandoned. Unfortunately, nobody with similar hardware/OS setups cared to share their numbers of those games in that topic. I even opened a topic about this eariler this year: You probably hit some other issue like Windows performance regression or otherwise CPU limited, which I guess is not related to that weird performance drop issue of recent Nvidia drivers. I have literally never experienced such behavior, and I play a lot of old games.
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